A bit about myself...

Over the past 5 years, I have worked in the gaming industry professionaly as game programmer/designer and have helped studios make quality games. Several of the projects I worked on are currently available on app stores. My objective is to create exceptional games that will attract to a diverse range of players!

Projects

Missiles VFX UE5 [PC]

Missiles shooting simulation made using Niagara in Unreal Engine 5. Every missile follows an adjustable dynamic target. The particles have a collision detection mechanism that causes them to explode upon impact.
GITHUB

Arrow Maniac Multiplayer [PC]

Arrow Maniac is a 2D platformer couch co-op local multiplayer game in a fast-paced environment. The game follows the Top-down singleton architecture with Highly scalability.
FULL GAMEPLAY

Robo Sci-Fi [PC/Android]

A survival Robo Sci-Fi Game significantly developed with a full-fledged user experience and eye-pleasing graphics. Developed smart enemy AI using Nav-mesh agent (A* pathfinding).
FULL GAMEPLAY

Meteor Simulation VFX [PC]

Reusable Meteor shower simulation made using Unity VFX Graph. It includes Trigger Events(collision), Ribbon/Trails, and Impact effect(decals) without writing any code.
GITHUB

Flocking AI Simulation [PC]

The fish swim as a flock, keeping themselves together and trying to avoid colliding with one another. They also follow the Predator and Prey relationship, so little big fishes try to hunt down small fishes while looking for food, while a swarm of small fishes try to avoid them.
GITHUB

Hell Jumping [Android/iOS]

Drag your avatar left or right for perfect lending on track try not to fall off the track! Take boosts! Fly in the air as long as you can to improve your score! But don't fall down! Challenge your speed and every time try to chase your best score to make new high score!
DOWNLOAD LINK

Mini Shooters Multiplayer [Android/iOS]

The Photon PUN component was used to create an online and offline multiplayer first-person shooting game for Android. The game features a variety of online and offline modes, as well as extensive character customization and stunning graphics.
DOWNLOAD

Mad Ball [PC/Android/iOS]

Physics based game using Unity Physic materials to simulate catapult mechanics to destroy flying objects. Generated custom sprite particle effects to match the environment and ported game for Android.
DOWNLOAD

Space Bomber [PC]

Space Bomber is a Top-down -3d-shooter game. In this game, player has to survive waves of enemies and get a high score. While playing various types of ammo boxes will be spawning which gives you different types of bombs.
GITHUB

Technical Skills

PROGRAMMING LANGUAGES
  • C#,C, C++, Java, HLSL (Shaders)
DATABASE
  • MySQL, PostgreSQL, MongoDB, Firebase, JSON, XML, Binary
PROGRAMMING CONCEPTS
  • PropertyGroups, MethodGroups, Multi-threading, Lambda, Delegate, Attributes, Reflection.
CLOUD PLATFORMS
  • AWS, Azure
METHODOLOGY
  • Agile-Scrum, Waterfall
MANAGEMENT
  • Git, GitHub, Jira, Trello
UNITY ENGINE
  • Addressables, UI, Editor scripting, Unity Physics system, AR & VR Development, Scriptable Objects, BlendTree, Animations, Sound, Particle Systems, Controller Support, NavMesh, Profiler, Shader, Materials/Rendering, Lighting, Rewired Input System, Photon Multiplayer, Local Multiplayer Support
DESIGN PATTERNS
  • Top Down Architecture, Event-Driven Architecture, Factory Pattern, Singleton, Object Pooling Factory Pattern, State Machine, Observer
WEB TECHNOLOGIES
  • React.js, Node.js, Python

Got an interesting project?

Send me a message.